OCCULT

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OCCULT

TTRPG SYSTEM

A Victorian Gothic tabletop roleplaying system where investigation, interaction, and deadly combat intertwine in a world of cults and mystery.

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"Lux in Tenebris Lucet"

Light Shines in Darkness

Combat Reference

Targeted Strikes

Precision attacks against exposed anatomy, executed at significant risk for devastating effect.

Targeted Strike Rules

Targeted strike rules are currently unavailable.

Available Strikes

8 entries

You target a creatures arteries.
If applicable the attack gains bleed 1d4.
You target a creatures eye(s).
If applicable the creature hit must make a body resistance check against your strike threshold.
On a failure the creature gains disadvantage on all awareness checks and has their passive awareness reduced by 10.
You target a creatures head or similarly vital point.
If applicable the attack gains lethal +1.
You target a creatures head or similarly point, responsible for handling its cognition.
If applicable the creature hit must make a mind resistance check against your strike threshold.
On a failure, the creature becomes dazed until the end of its next turn.
You target a creatures leg or other suitable limb that facilitates movement.
If applicable the creature hit must make a body resistance check against your strike threshold.
On a failure its movement is reduced by 10ft until the end of its next turn.
You target a creatures leg or other suitable limb that facilitates movement.
If applicable the creature hit must make a body resistance check against your strike threshold.
On a failure creatures that are large or smaller fall prone.
You strike at a creatures weak point, a kink in the armor, a vulnerable portion of its body or a spot with an existing wound.
If the creature has a weak point, damage done with the attack which struck it ignores DR and partial mitigation.
You target a creatures leg or other suitable limb that facilitates movement.
If applicable the creature hit must make a body resistance check against your strike threshold.
On a failure its flying movement is reduced by 15ft until the end of its next turn.